Foreshadow| verb: to give a suggestion of (something that has not yet happened)
: to represent, indicate or typify beforehand: prefigure
I'll give you a couple of examples from this movie and then maybe you can see what types of foreshadowing you can put in your story.
So, here's the basic premise of Hugo. Hugo lives in a clock in a train station in London. His father has died and his drunk uncle has abandoned him after teaching him how to wind the clocks. His life's goal is to find out why his father died and he plans on doing that by fixing the automaton that his father never finished before he died. It's a writing automaton and he's convinced that the note it writes will be a message from his father.
The movie |
The real life situation |
Foreshadowing example #2: Hugo is having a dream. He's walking next to the train tracks and on the slats he sees a key. And not just any key. It just so happens to be the key that operates the automaton that he's finally fixed. He jumps onto the tracks and is turning the key over and over and wondering what it's doing on the tracks and the tracks start shaking and the train is barreling toward him. Later, in real life, the automaton falls onto the tracks and the train is pulling in and Hugo jumps onto the tracks to retrieve it, the tracks shaking and the train barreling toward him.
Foreshadowing can enrich your novel and add depth. It's also a pleasant surprise to re-read a book and look at those little tidbits and realize, "Oh, that's what they meant."
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